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Linux Software Engineer (m/f/d)

CompraTica Empleos

EMP:Technology
Gilching
Tiempo Completo
Remoto
4 vistas

Descripción

As Linux Software Engineer, you will be a key part of our System Architecture team to develop and maintain the Linux-based systems powering our unmanned aerial vehicles at Quantum-Systems.

Together with our World-Class-Team, currently 3 team members, you will take an empowering role: pushing the boundaries of drone technologies.

You will be working closely with stakeholders from the Avionics, Systems Engineering, and Flight Testing departments to integrate hardware, third-party software, and onboard applications into a high-performance Linux platform.

Providing a reliable, scalable, and mission-critical software environment is essential to Quantum-Systems – your mission will have a powerful impact.

What is your Day to Day Mission:Maintaining existing as well as creating new Linux applications on the unmanned aircraft.

Designing and coordinating interfaces between teams, documenting the architecture and design decisions.

\Integration of hardware and 3rd-party software into the Linux system, aligning with suppliers and other teams.

Testing of existing and new applications.

This includes writing unit tests, integration tests, functional tests, and acceptance tests.

Analyzing logs from flights, both from test flights as well as real-world customer issues.

Debugging and finding solutions for software and hardware issues related to the Linux system.

  • Maintaining and extending the build system, pipeline, and tooling.

Creating releases with release notes.

Working in an agile environment and following the defined development process.

What you bring to the team:Bachelor’s or Master’s degree in Computer Science, Electrical Engineering, or a related technical field.

3+ years of experience in Linux software development, preferably in embedded or robotics systems.

Strong proficiency in C/C++ (14 or newer) with proven experience developing Linux applications.

Solid understanding of Linux internals, including system services, device trees, and kernel modules.

Experience with cross-compilation,.

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