SAEKI - Manufacturing at software speedEurope's defense industrial base cannot respond at the speed modern conflict requires.
Legacy suppliers operate on month-long timelines.
Tribal knowledge is retiring.
Supply chains are fragile.
SAEKI is building the operating system for autonomous factories - the infrastructure that lets Europe manufacture mission-critical components at software speed.
The RoleAs a Junior Computational Geometry Engineer, you work on the geometry core of our Manufacturing Intelligence stack: the engine that takes an arbitrary customer CAD model, reasons.
Your code runs in the factory.
What We're Looking ForFoundations.
Degree in computer science, mathematics, mechanical engineering or a related field, with real depth in geometry, linear algebra and numerics.
Internships, thesis work or serious side projects count.
We do not expect years of production experience.
B-rep Basics.
You are comfortable with topology, NURBS, meshes and point clouds.
You may never have shipped a robust boolean, and you still understand why floating-point robustness destroys naive implementations, and you want to learn how the field handles it.
Kernel Exposure.
You have worked with a geometry kernel and mesh libraries in at least one project: OpenCASCADE, CGAL, libigl, Open3D, PCL, Parasolid or comparable.
Technical Ability.
Solid modern C++ (17+) plus Python for tooling and rapid iteration.
Rust is welcome.
You write code others can read, test and maintain.
Manufacturing Curiosity.
You want to understand what happens once geometry meets a spindle, a nozzle or a fixture.
CNC, additive or metrology exposure is a bonus, never a requirement.
First Principles Thinker.
You reason by physics and mathematics, not analogy.
When an algorithm fails on a real part, you dig until you know whether the bug sits in the cod.