<p> </p> <p><strong>What we are looking for:</strong></p> <p>As a Principal Combat Designer you will be responsible for creating and improving the combat mechanics for our diverse characters to make our game more fun, challenging and engaging.
</p> <p> </p> <p> </p> <p><strong>What we will do together:</strong></p> <ul> <li>Collaborate closely with Design Director, and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
</li> <li>Design and craft expert-level player combat mechanics, weapons and abilities.
</li> <li>Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
</li> <li>Advocate for the player, always putting the player experience first when considering and making all design decisions.
</li> </ul> <p> </p> <p><strong>What you will bring:</strong></p> <ul> <li>A can-do attitude that is player oriented…mechanics design is one of the most hotly debated areas of design, but you remember that simplicity is often a player’s best friend.
</li> <li>At least two shipped AAA titles where you worked in mechanics design capacity </li> <li>Expert knowledge of off-the-shelf design tools, and expertise with Unreal Engine (UE5 preferred)</li> <li>Deep professional understanding of the many major mechanics and gameplay features found in contemporary game titles, and a keen knowledge for how those mechanics and features work.
</li> <li>Strong creative and technical problem-solving.
Interested… a bit Acerca de
Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent