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Motion Designer (Contractor)

CompraTica Empleos

EMP:Construction
Portugal
Tiempo Completo
Remoto
7 vistas

Descripción

Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work.

We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other.

Through our game communities, we will create powerful connections and lasting memories.

We will foster a culture of diversity, equity and belonging where together our diverse.

Habilidades

, experiences and backgrounds impact the games we make

We are an early but mighty organization with a leadership team of game industry veterans.

There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company.

If you're passionate.

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tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you

About the Role At Fortis, we believe that creative is a core driver of player growth.

As a Motion Designer, you will play a key role in shaping how players discover and engage with our games through high-impact, performance-driven video content.

You will own the creation and evolution of motion assets across user acquisition and marketing channels, translating gameplay, player motivations, and creative strategy into engaging video ads that drive measurable results.

This role sits at the intersection of Creative, User Acquisition, and Product Marketing, requiring both strong craft and a deep understanding of performance.

You will collaborate closely with UA, Product Marketing, and Game Teams to ensure all motion content is aligned with growth objectives, while continuously improving output through experimentation, data, and the integration of AI-driven workflows.

What you’ll achieve Own the creation of high-performing video creatives across user acquisition, social, and digital channels, driving engagement, conversion, and player acquisition at scale.

Translate gameplay features, player motivations, and creat.

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