At SOFTGAMES, we build games played by millions of players worldwide.
We are looking for a Senior Game Designer (Systems & Economy) to help take one of our leading puzzle games to the next level.
In this role, you will own the design and optimization of the game’s progression, economy, events, and monetization systems.
Your mission is to create compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance.
Qualified applicants will be expected to complete a design test.
This is a REMOTE position.
Your Role:Design, balance, and optimize the game’s economy, progression, and reward systems.
Create engaging player motivation loops across events, features, and monetization.
Design systems that improve retention, engagement, and monetization while preserving a great player experience.
Build and maintain economy models, balancing spreadsheets, and simulations.
Use data to identify player friction points, progression bottlenecks, and monetization opportunities.
Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions.
Drive feature and event improvements through continuous testing, iteration, and experimentation.
Clearly communicate design rationale, trade-offs, and recommendations across the team.
Your Profile:5+ years of experience designing and operating successful F2P mobile games.
Strong experience in systems design, economy design, progression design, and LiveOps.
Proven track record working on casual or puzzle games.
Deep understanding of player motivation, retention mechanics, and monetization design.
Strong analytical mindset with the ability to design, execute and translate data with e.
A/B Tests into actionable improveme.