Our Story: At DECK 13 Interactive, we’re more than just a game development studio—we’re a diverse, passionate community of creators dedicated to crafting unforgettable gaming experiences.
Since our founding in 2001, in the heart of Frankfurt, Germany, we’ve been pushing the boundaries of what’s possible in PC and console games.
Now part of the PulluP Entertainment group, our team of around 100 talented professionals continues to shape the future of gaming.
We’re the minds behind titles like Lords of the Fallen, The Surge series, and Atlas Fallen, known for their rich worlds and immersive gameplay.
But we believe the best games are still ahead of us, and that’s where you come in.
Your Quest: As our Senior Lighting Artist (f/m/x), you’ll play a key role in shaping the visual atmosphere and mood of our game worlds.
You'll collaborate with a diverse and talented team to craft immersive and stunning lighting that enhances gameplay and storytelling.
Create dramatic and atmospheric lighting where focus is on conveying mood and artistic vision over realism Work with gameplay considerations without sacrificing visuals Use common lighting methods to achieve the visual goals in smart and efficient ways Work on level geometry and skyboxes when required to create holistic visuals and consistency across the levels Optimize Performance: Balance visual quality with performance considerations, ensuring efficient lighting solutions within engine constraints Collaborate Across Teams: Work closely with environment artists, character artists, VFX artists, game designers, and programmers to bring your ideas to life within deadlines Communicate & Document: help document lighting pipeline to ensure alignment and consistency across the team Your Toolkit: We value your.
If you see yourself thriving in this role but don’t meet every single requirement, we encourage you to apply! Experience: 5+ years in game development with a focus on lightin.